Top 10 of the biggest failures of Google, goodbye Stadia |  mole

Top 10 of the biggest failures of Google, goodbye Stadia | mole

You can be on top of the world and do a nice stupid thing anyway, this is the case with the well-known company. Google that, although it is more powerful than some countries, it has already made important strategic mistakes that turned out to be failures. If you feel like it, let’s talk about it a bit, right away, through the most convincing examples.

1.Google Stadia

Launched in 2019, the video game streaming system was billed as nothing less than the future of the medium that would replace consoles and revolutionize the world (well, I’m exaggerating a bit). After three years of good and loyal service, the system was not considered a success as Google decided to shut it down by fully refunding games purchased by customers. The problem is that the developers who were currently working on projects for the platform found out about it at the same time as everyone else in the press and that’s less fun.

2.Google+

The great failure of Google, the real total failure: your social network. When you know that the basic project was to turn it into a kind of Facebook and to compete with the famous social network we can say that it is really missed a lot. But it doesn’t matter, we can share photos on it, it’s nice. Join me, I’m really alone in it.

3.Google Tango

the big project Google that was to take the firm into the world of augmented reality was abandoned very quickly. Google decided to move on to another project called ARCore which serves as development tools to do augmented reality, so it comes together quite a bit in the end.

4.Google buzz

You don’t even remember, at the same time the thing existed for just one year between 2010 and 2011. It was a kind of first social network project but in the form of a blog, a kind of my space but on top of that crap and that it doesn’t have everything, but well not everything, although we could talk directly about it. Facebook he clearly took it all.

5. Google glass

It is expensive and useless, so we could summarize the project google glass which ended up falling. The idea was to have glasses that could show things in augmented reality, except they didn’t necessarily have a specific purpose, so other than a few customers who had money to fuck, she quickly fell overboard.

6. Google offers

You see the beginning of the site. groupon ? Well, it was exactly the same. Wholesale Google tried to redeem groupon in 2010, which didn’t happen because the company didn’t want to be bought out and still had a say. Suddenly Google He wasted no time and created this service in 2011 which quickly fell apart and was removed in just three years.

7. Google hello

With a view to copying text and audio messaging applications such as Delivery courier Y WhatsApp, Google had developed Hello. Except that in the meantime the influencer Nabila had dropped the word “hello” and the firm was forced to close its service. No kidding, it just didn’t work.

8. Google Videos

We were in 2005 Youtube had changed the way we consume videos and Google wanted to take advantage of this considerable money-making machine, hence the creation of google videos. As you can imagine, that was clearly not the case and the company decided to buy directly Youtube for $1.6 billion. Much simpler as a technique, as long as you have $1.6 billion with you.

9. Google Daydream

We talked about augmented reality before, but you can imagine that Google I also tried the virtual reality adventure and this project was called google dream. Have you never heard of him? Normal, the project required using your smartphone as a screen to insert into a “carrier” helmet, except the quality clearly wasn’t there compared to what was being done on the side of the house. occluded for instance. Abandoned project.

10. Animated Google

You see the beginning of Second Life ? Google animated it was a bit similar: it allowed you to briefly create an avatar and meet people in rooms that could be hosted elsewhere, like meeting petanque enthusiasts on a petanque site but in a fake virtual world. It didn’t necessarily take since the service was online from July to December 2008.


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