Call of Duty: Modern Warfare 2 is out and seems to be winning over gamers and the press with its single-player campaign. A success that has many players wondering when its free Warzone and DMZ modes will be available.
[Mis à jour le 28 octobre 2022 à 15h03] Remember, this is 2019, you have no idea what COVID 19 is, Call of Duty: Modern Warfare has just been released, and Activision announces the arrival of a completely free standalone Battle-Royale mode: Call of Duty: Warzone. Three years, four maps, and a peak of 100 million players later, again. The second Modern Warfare arrives on our consoles and PCs, and a new free game accompanies the launch of the annual iteration of the great FPS license. Warzone 2.0 is scheduled to release in early November and will include an entirely new game mode. We looked in detail at all the essential information about it.
The release of Warzone 2.0 is closely tied to the release of Call of Duty Modern Warfare 2. The next title in the franchise will lay the technical groundwork for its Battle Royale, particularly in terms of graphics engine, balance, and gameplay. Call of Duty Modern Warfare 2 is scheduled to release on October 28, 2022. Its companion Warzone 2.0 will launch a bit later. November 16, 2022 direct to all the usual platforms, along with its first season and the DMZ mode. (PC, PS5, PS4, Xbox Series X|S, Xbox One) and, of course, it will be completely free.
Warzone 2.0 brings you a very classic Battle Royale experience, which shouldn’t seem too different from Warzone in the first place. However, what should seem totally different to you is the DMZ mode (demilitarized zone in French), a new game mode released together with Warzone 2.0 that will offer an experience close to the most popular Extraction Shooters. Understand, survive in a hostile area by completing objectives before getting out safe and sound. Enough to satisfy hardcore shooter fans and bring a little more realism to the Call of Duty license. The game mode will be available on Nov. 16 also below.
That is Tom Henderson which once again opened up the Warzone 2 discussion ball today. The Scottish informant published an article for his newspaper TryhardGuides revealing all the information he was able to gather about the Warzone 2 map. Starting with his name, “Al Mazrah”. This map set in the Middle East will feature 18 points of interest, from a simple ruined village to a huge fortress and a complicated cave system. Enough to imagine long hours of play on the map that will be, in a way, the Verdansk of Warzone 2.
But that’s not all, we expected it during the Call of Duty Next conference, Warzone 2.0 was presented to us in detail. A nice gift from Infinity Ward who invited 200 streamers and influencers to the first part of Warzone 2.0 in history. We were able to discover the map “Al Mazrah”, confirming the words of Tom Henderson, a desert and industrial map, which also includes towns, mountains and all the diversity necessary for an excellent Battle Royale map. It will also be the largest map ever created by Infinity Ward and will accommodate 200 players.
Warzone 2.0 will not be a graphical revolution compared to its predecessor, but it does intend to delve into certain elements of its gameplay. By bringing various innovations, particularly in terms of movement, weapon and gadget customization, the game aims to stand out from its predecessor and offer players a complete Battle Royale experience, taking the best of its competitors and its previous iterations. On top of that, Infinity Ward offers a lot of quality of life improvements and has yet to mention the existence of an SBMM. To follow.
New Moves: The success of Apex Legends may have made Infinity Ward think of this, but the studio has chosen to integrate new movement possibilities into Warzone 2.0. Operators will be able to dive, hang from a ledge, while pulling, of course.
New devices: a tactical camera, a piercing charge, a decoy, an electromagnetic bomb… If you can imagine it, Warzone 2.0 will have it. Infinity Ward did not hesitate to present us with some of the new gadgets that will mark the gameplay of its future Battle Royale, and we hope that there will be enough to compete with the eternal heart sensor.
New Weapon Customization: Modern Warfare 2 brings with it a new Gunsmith system, which allows you to add more attachments to your weapons.
Submarine combat: if a wet toe was fatal in Warzone, Warzone 2.0 intends to incorporate underwater combat into its formula. Therefore, operators will be able to swim underwater at different depths and even shoot. Of course, the ballistics of the bullets will be influenced by the resistance of the water.
Renewed Vehicles: Vehicles are a huge part of Warzone and Infinity Ward intends to capitalize on that. The study claims to have improved the possibilities of interaction with vehicles, allowing the player to climb on the roof or shoot from a window. Tires can also be destroyed and repaired, and vehicle physics have been improved.
Proximity talk: the game will also integrate a proximity voice chat system, allowing you to happily fool your enemies hiding on the first floor of a house before throwing a loaf of C4 at them.
Multiple proximity circles: For the first time in the short history of Battle Royale, the game circle can be divided into several zones. Of course, these areas will come together at the end of the game to determine a winning team.
Strengths: some areas will be populated by aggressive AI, allowing players willing to risk stealth or lives to retrieve rarer loot.
gulag: The Gulag, a mainstay of the Warzone experience, has been heavily reworked. He will now pit two teams of two players against each other in a fight to join their respective teams.
Of course, these different additions will allow Warzone 2.0 to offer us new “sandbox” moments. The new movement possibilities offer different options for approaching a fight and give the player the sense of freedom that made Warzone so successful in its early days. Between new gadgets, vehicle interactions, underwater combat, Warzone 2.0 could well find that little bit of madness and unexpectedness that served its predecessor so well. Offering no incredible graphical innovations (which is good news for previous-gen consoles and more modest PCs), Warzone 2.0 appears to be well on its way to retaking the battle royale realm.
Warzone is three years of success for so many different Call of Duty titles. Between Modern Warfare (2019), Cold War (2020) and Vanguard (2021) there is a big technical difference, in particular due to the difference in the graphics engine. At the same time, Warzone had to adapt to the integration of the assets of these three games and their graphics engine, sometimes going through long periods of technical difficulties and suffering a discontinuity in terms of gameplay elements. Admittedly, combining Modern Warfare, Cold War, and World War II can make the game confusing, technically and spiritually. However, the good news is that Warzone 2.0 and Modern Warfare 2 will share the same graphics engine, which will then be adapted to the next titles of the license.
new starting point
Who says new Warzone also says new starting point for all players. Infinity Ward has insisted that it wants to offer “innovative gameplay” to its players, an intention that is made possible by the new technical features of Call of Duty Modern Warfare 2. Therefore, Warzone 2.0 will be strictly a new Battle Royale, with a new progression. system and more advanced gameplay than its predecessor. Therefore, you will not be able to integrate all Warzone content, which means a return to zero for everyone. Good news for newbies, less good news for veterans who will no longer see the fruits of their relentless progress in the game over the past three years. From a battle royale perspective, a fresh start is pretty cool. It’s hard not to consider the first few months of a new title in this genre to be the best of its existence, where skill-based matchmaking doesn’t suffer too many balance issues, and where the multitude of new players creates nice, balanced lobbies.
This is a question that remains legitimate, given the complexity of Call of Duty products and their multiplicity. But just like its predecessor, Warzone 2.0 will be completely free. A free-to-play format that was particularly successful in Warzone first of the name, becoming for almost two years the most played Battle Royale of all time with 125 million active players per month. Since then, the game’s player base has shrunk by 60%, a fairly common phenomenon among Battle Royales after a few years of existence, due to sometimes very hard matchmaking and goals that are hard to follow if you don’t . have the right Call of Duty game to improve this or that weapon. And for Warzone 2.0, the format will remain the same, with a free standalone game tied to progression in Call of Duty’s annual paid game, once again giving the advantage to players who own Modern Warfare 2 at launch. .
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